Edit gold, party stats, variables, switches, and inventory in your RPG Maker, Ren’Py, and TyranoBuilder saves — without replaying hours to fix a missed flag or grind for currency. A real save editor for .rpgsave and .rmmzsavefiles, plus Ren’Py and Tyrano saves, shipped free inside RuneTranslate. Every edit is backed up and reversible.
RPG Maker gets a fully structured editor; Ren’Py and TyranoBuilder open in a generic variable editor. All free, all reversible.
A structured editor for .rpgsave (MV) and .rmmzsave (MZ) saves — edit gold, party levels, HP / MP / EXP and base stats, switches, variables, and inventory items. Variable and switch names are read straight from the game data so you edit by name, not by a raw numeric id.
Open a Ren'Py persistent / slot save and edit the game's store variables in a generic field editor — flip a route flag, bump an affection counter, or top up an in-game currency without replaying hours to reach the same state.
Edit TyranoBuilder / TyranoScript f and sf game variables in the same generic editor — set a chapter flag or counter to jump the visual novel's state forward without grinding back to it.
The RPG Maker save editor reads the same fields the game does — so you can fix a run, skip a wall, or recover a missed route without starting over.
Set your gold (RPG Maker) or any in-game currency variable to whatever you need. No more grinding the same encounter for an hour to afford one item.
Edit each party member’s level, HP, MP, EXP and base stats on RPG Maker saves. Fix an under-levelled run or skip a difficulty wall in a Japanese game you’re reading for the story.
Read and set every game variable and toggle every switch — by name where the game exposes them. Recover a route you missed, re-arm an event flag, or undo a soft-lock.
Add, remove, or change quantities of items, weapons, and armor in RPG Maker inventory. Hand yourself a key item the game expected you to find before a gate.
You can’t accidentally destroy a save. The first time you change a value, the editor snapshots the original — revert anytime, one click.
The moment you change anything, the editor snapshots the original save to a backup file. Revert the whole save to its untouched state in one click — your real progress is never overwritten in place.
Everything runs on your PC. Saves are read and written from your own disk — nothing is uploaded. The editor only touches the file you drag in.
Edits auto-save as you make them. For RPG Maker, variable and switch names come from the game so you know what you are editing — it can even translate Japanese variable names into your language.
Launch RuneTranslate and open the Save Editor tab. No project setup is required — the editor is a standalone tool that works on any supported save file.
Drop an RPG Maker .rpgsave / .rmmzsave, a Ren'Py save, or a TyranoBuilder .sav onto the editor. RuneTranslate decodes the save and shows its fields — gold, party stats, variables, switches, and inventory for RPG Maker; raw store / f / sf variables for the visual-novel engines.
Change any value directly. RPG Maker saves are shown by name (variable / switch names pulled from the game); edit gold, bump a party member’s level, flip a switch, or adjust inventory quantities. The first edit automatically backs up the original save.
Edits auto-save back into the save file in the exact format the engine expects, so the game loads your edited save normally. Changed your mind? Revert to the backed-up original in one click.
The Save Editor is one tool inside RuneTranslate — a free Windows app that translates Japanese games (and other source languages) into 30+ languages and can inject a live in-game cheat menu. If you came here for the editor, you also get the full translator and a hotkey cheat overlay in the same download.
Edit gold, party stats, variables, switches, and inventory in your RPG Maker, Ren’Py, and TyranoBuilder saves — every change backed up and reversible. It ships free inside RuneTranslate. Supporters get full-speed translation and pro tooling on top.