| Reads the game's own data files, writes the translated strings back, and saves a complete translated copy to a folder you choose. | Starts the game with a version.dll beside the executable and substitutes the text in memory while the game runs. |
| The exported copy is an ordinary game folder. Start it and play, with nothing else running, on any PC you copy it to. | The game has to be launched through MTool every time for the translation to appear. |
| Read during extraction only. The translated build is written to a separate folder you choose, so the install you started from stays as it was and you can re-export as often as you like. | Never rewritten. One DLL is added beside the executable, so a failed run cannot damage an archive and removing the file undoes everything. |
| 17 engines and formats in one app: RPG Maker MV/MZ and XP/VX/VX Ace, Ren'Py, Kirikiri/KAG, Wolf RPG 2.x and 3.x, TyranoBuilder, Electron and Cocos Creator shells, Unity on Mono and IL2CPP, Unreal Engine 4/5, Godot, RPG Developer Bakin, SRPG Studio, NScripter/ONScripter, Artemis, YU-RIS, AliceSoft System, LiveMaker and Gettext .po/.mo catalogs. Some have a confirmed in-game-playable baseline; the rest are best-effort. | RPG Maker 2000 through MZ including the MKXP-Z and RGU runtimes, Wolf RPG, Kirikiri 2/Z, Ren'Py, TyranoBuilder, SRPG Studio, Bakin, SMILE GAME BUILDER, Visual Novel Maker, ChoiceScript, Pixel Game Maker MV. The last four, and RPG Maker 2000/2003 game text, are outside RuneTranslate's list. |
| Nine providers, chosen per project and every one of them on the free tier: Google and two DeepL endpoints that need no key, DeepL API, OpenAI, Claude, DeepSeek, any OpenAI-compatible endpoint such as OpenRouter or NanoGPT, and a local model that costs nothing per line. | MTool's own hosted engines, gated by membership level — Bing on the free build; Sugoi JP→EN, Caiyun and DeepSeek from $3/mo; Baidu, Youdao and ChatGPT 3.5 from $7/mo. |
| Yes. Keys stay on your PC under Windows encryption, and Ollama or LM Studio runs the entire job offline — no cloud call, no per-line cost. | No documented way to supply your own key, endpoint or local model. Translation runs on MTool's servers; when a membership lapses, existing translations keep working but new runs cannot be made. |
| 35 target languages, with the app's own interface in 19. | Depends on the engine chosen. Several of the stronger ones (Caiyun, Baidu, Youdao) target Chinese; for English the practical picks are Bing on the free build or Sugoi at $3/mo. |
| Whole strings exactly as the engine stores them, with control codes, inline tags and variables masked so a provider cannot drop or mangle them. | Text is exported split into clauses and fragments. The LinguaGacha project documents that this hurts translation quality and ships an MTool Optimizer feature to reassemble the fragments first. |
| Edit it beside the rest of the script, with find and replace, the glossary and the AI refiner available on the same screen, then re-export the build. | Applies live in the game you are playing — no restart, no reloading a save, no rebuild. |
| Image Studio detects it, inpaints the plate, typesets the replacement and bakes it back into the image — including encrypted RPG Maker art and Kirikiri TLG. Free accounts open and read; editing is Supporter and up. | Not documented. A memory hook substitutes text strings, not the pixels of a title screen or a menu button. |
| Cheat Mode injects a live in-game cheat menu into RPG Maker MV/MZ games and enables Ren'Py's developer tools, with a one-click Remove; the save editor opens RPG Maker MV/MZ, XP/VX/Ace and 2000/2003, Ren'Py and TyranoBuilder saves. The save editor and the core cheats cost nothing. | Item, gold and stat editing, movement speed and whole-game speed-up across the engines it supports. |
| The Ultimate tier's Developer tab exports and re-imports CSV, JSON, PO and XLIFF, and Gettext .po/.mo catalogs are a supported format in their own right. | ManualTransFile.json, which Translator++, LinguaGacha and others already read and write. |
| Windows. Linux and the Steam Deck run it under Wine or Proton. | Windows 7+ and Android 11+, with per-engine plugin APKs and an early-preview Winlator component for running Windows games on Android. |
| The free tier is the whole product: every engine, every provider, the full editor, the save editor, Cheat Mode and the AI refiner, with free throttling throughput rather than locking features. Signing in with Patreon is free and takes a click. Supporter $3.99/mo, Pro $5.99/mo, Ultimate $9.99/mo. | No account for the free public build. Patreon levels at $3, $7 and $15 a month; MTool's own page says level 3 is basically the same as level 2. |